The aim of the game is simple - get the ball towards the oppositions in-goal area in an attempt to score tries or goals. This is done by running with the ball, passing it, catching it or kicking it. Infringement of the rules can result in a scrum, a penalty kick or a penalty try depending on the situation. If the ball goes into touch, there is a line-out. The basic skills you use are described on this page, followed by a glossary of rugby terms.
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TechniquesRunningWhen running with the ball, keep it close to your chest. If you are going to be tackled, release the ball first if you can. Good rugby players can 'dummy' an opponent by making him think they are going one way then swerve to go the other way. Passing and Catching Passing and Catching the ball are vital skills. As you run towards your opponents' in-goal area, you should try to pass the ball if you are going to be tackled. You should also pass the ball to give someone in a good position the opportunity to score. You can pass to the right or the left or behind. Forward passes aren't allowed. It isn't easy to catch the oval-shaped ball. You need to keep your eye on the ball all the time as you run onto it. Kicking Kicking the ball is probably one of the hardest skills to learn. There are three types of kicks used in a game - the place-kick, the drop-kick and the punt. Place-kicks are used to kick at goal. Drop-kicks are used during play to move the ball up the field or to kick at goal for a drop goal. The ball must touch the ground before it is kicked. A punt is similar to a drop kick but the ball doesn't touch the ground before it is kicked. Punt kicks are not allowed when aiming for goal. Tackling Tackles are made to stop an opponent with the ball from moving towards your in-goal area. There are four types of tackles - head-on, side-on, smother and the tackle from behind. Good timing is important.
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TerminologyAdvantageThe referee lets the game continue to give the non-offending team the advantage, even though there has been an infringement of the rules
Blind Side
Charge Down
Conversion
Dead Ball
Dribbling
Drop-Kick
Dropped Goal
Drop-Out
Dummy
Fair Catch
Flankers
Fly-Half
Forward Pass
Free Kick
Front Row
Full Back
Garryowen
Goal
Half Backs
Hooker
Kick Off
Knock-On
Line-Out
Loose-Head Prop
Mark
Maul
Offside
Outside Half
Overlap
Pack
Penalty Goal
Penalty Kick
Penalty Try
Place Kick
Prop forwards
Punt
Replacement
Round the Corner Kick
Ruck
Scrum
Scrum-Half
Second Row
Set-Pieces
Tackle
Tap Kick
Three Quarters
Throw Forward
Tight-Head Prop
Touch Down
Touch-In-Goal
Touch Lines
Try
Up and Under
Wing Forwards
Wing Three Quarters
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